When a face-up "Scrap" monster(s) on the field is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon 1 "Scrap" monster from your Deck. When this card is Normal or Special Summoned, you can select up to 2 cards in your opponent's Graveyard, remove them from play. monster you control is destroyed by battle: You can discard 1 random card from your opponent's hand. 6: Add 1 Beast-Warrior monsters from your Deck to your hand. Target 1 Zombie-Type monster with 0 DEF in your Graveyard; Special Summon it. Monsters cannot attack, except Link Monsters. At the start of the Battle Phase, if you control no monsters, or all monsters you control are Warrior monsters: You can Special Summon 1 "War Rock" monster from your hand with a different name than the cards you control. Once per turn, if you Link Summon an "Appliancer" Link Monster(s): You can add 1 "Appliancer" monster from your GY to your hand. (You can only gain this effect once per turn.) You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the Graveyard; choose 1 "Sylvan" card from your Deck and place it on top of the Deck. Once per turn, if a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Generaider" monster from your Deck in Defense Position. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn. At the start of each Battle Phase: Each player can reveal 1 monster from their Deck that does not have ? The first time each non-Token Normal Monster you control would be destroyed by battle or card effect each turn, it is not destroyed. All monsters you control gain 300 ATK during your turn only. When this card is activated: Add 1 "Zefra" monster from your Deck to your hand. monsters you control gain 500 ATK and DEF, your opponent cannot target them with card effects, and they cannot be destroyed by your opponent's card effects. or Hidden Spellbook (Trap card) During your Turn: Target 2 Spell Cards in your Graveyard; shuffle those targets into the Deck. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms" or "Armityle the Chaos Phantom" in your Monster Zone: You can draw 2 cards. The Level of the shown Ritual Monster becomes the targeted monster's Level, until the end of this turn (even if this card leaves the field). Trap Cards. When this card on the field is destroyed and sent to the Graveyard, you can add 1 "Meklord Emperor" monster from your Deck to your hand. You can only activate 1 "S-Force Bridgehead" per turn. (This is treated as an Xyz Summon.). If this card is Tribute Summoned: Target 1 card on the field; banish it, and if you do, inflict 1000 damage to your opponent, then, if it is a DARK Monster Card, banish all cards with that name from the hand, Main Deck, Extra Deck, and Graveyard of the player who controlled it. All "Scrap" monsters gain 200 ATK and DEF. Once per turn, at the end of the Battle Phase, if the last of these counters has been removed this way: You can Special Summon as many "Gouki" monsters as possible with different names from your hand and/or Deck, then place 3 counters on this card. Once per turn: You can discard 1 card; add 1 "Polymerization" from your Deck or Graveyard to your hand. If you control no monsters in your Main Monster Zone: You can Special Summon 1 Level 4 or lower "@Ignister" monster from your hand, but for the rest of this turn, you cannot Special Summon monsters with the same original Attribute by the effect of "Ignister A.I.Land", also you cannot Special Summon monsters, except Cyberse monsters (even if this card leaves the field). Once per turn: You can target 4 of your "Rescue-ACE" cards that are banished and/or in your GY; shuffle them into the Deck, then draw 1 card. Once per turn: You can add 1 "Elementsaber" monster from your Deck to your hand, but skip the Battle Phase of your next turn (even if this card leaves the field). You can only use this effect of "Primitive Planet Reichphobia" once per turn. Spells/Traps with different names from your GY; destroy all cards on the field, also you cannot Special Summon monsters for the rest of this turn, except "Danger!" You can target 1 Normal Monster in your GY with 0 ATK or DEF, or, if you control "Princess Cologne", you can target 2 such monsters instead; Special Summon 1 monster from your Deck with the same name as each target, as a Level 6 DARK monster. Also decrease the ATK and DEF of all Machine and Pyro-Type monsters by 200 points. Type: Spell The Beginning of the End makes a great mid- or late-game spell. If a Tribute Summoned monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. Each time a player's "Archfiend" monster(s) is destroyed and sent to the Graveyard, except by battle, that player can add 1 "Archfiend" monster from their Deck to their hand that is a lower Level than the destroyed card. All monsters you control gain 200 ATK and DEF for each Hi-Five the Sky Counter on this card. Add, from your Deck to your hand, 1 monster with 2400 ATK and 1000 DEF with a different name from that Tribute Summoned monster. Once during this turn, if you would Tribute a monster(s) you control for a Tribute Summon, you can Tribute 1 monster your opponent controls as if you controlled it. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. monster(s) isSpecial Summoned to your side of the field: All monsters you currently control gain 500 ATK. 6). When any "Harpie Lady" or "Harpie Lady Sisters" are Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap Card on the field; destroy that target. If the turn player Summons exactly 1 monster: Destroy it, and if you do, the controller of that monster Special Summons 1 "Mask Token" (Spellcaster/DARK/Level 1/ATK ?/DEF ?) If this card in its owner's control is destroyed by an opponent's card effect: You can add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand. Apply the following effects while 2 or more Cyberse Link Monsters are on the field. Zombie-Type monsters gain 500 ATK during damage calculation only. All WATER monsters gain 200 ATK and DEF. Cards that return any number of Monster Cards once. During damage calculation, if your "roid" monster battles: You can send 1 "roid" monster from your Deck to the GY; switch the original ATK and DEF of your battling monster during the damage calculation only. If a Synchro Monster(s) is Special Summoned (except during the Damage Step): You can add 1 "Earthbound Immortal" Spell/Trap from your Deck to your hand. To Special Summon an "Infernoid" monster using its own procedure, you can banish "Infernoid" monster(s) you control instead of those in the Graveyard (or any combination of both). You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. Activate this card by targeting 1 monster in your GY with 2400 ATK/1000 DEF, or 2800 ATK/1000 DEF; Special Summon it in Defense Position, but negate its effects, also equip it with this card. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. Once per turn: You can reduce the Level of 1 monster with 2800 ATK and 1000 DEF in your hand by 2 until the end of this turn (even after they are Summoned/Set, and even if this card leaves the field). 7), then target 1 monster your opponent controls; take control of it. Increases the ATK and DEF of all Dragon, Winged Beast, and Thunder-Type monsters by 200 points. During your Main Phase: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated Machine monster whose ATK equals its own DEF to your hand, also banish the remaining cards face-down. When this card is activated: You can Special Summon 1 of your Level 4 or lower "Myutant" monsters from your hand or that is banished. When this card is activated: You can Set 1 "Eternal Soul" directly from your Deck. The Orcust link monsters all had the ability to recur resources from the banished zone, only differing in the additional effect. During your Main Phase, if this card is in your Graveyard: You can banish this card, then declare 1 Attribute; all face-up monsters currently on the field become that Attribute until the end of this turn. You can target 1 "Beetrooper" monster in your GY; Special Summon it, but it cannot attack this turn, also you lose LP equal to its original ATK. Tradues em contexto de "Graveyard to" en ingls-portugus da Reverso Context : Serial 24082387 Description: Send any number of monsters from your side of the field to the Graveyard to activate this card. You can shuffle any number of Spell Cards from your Graveyard into the Deck, then target 1 LIGHT Fairy-Type monster in your Graveyard whose Level equals the number of cards you shuffled into the Deck; Special Summon it. Aunt Ruth's Kitchen | This card's name is treated as "Umi". You can only use this effect of "Rikka Konkon" once per turn. Once per turn, if a monster(s) is Special Summoned and an "Ursarctic" Synchro Monster is on the field (except during the Damage Step): You can remove all counters from this card (min. 1+: This card cannot be destroyed by card effects. You can only use each of the following effects of "Plunder Patroll Shipyarrrd" once per turn. If a monster(s) in your Graveyard would be returned to the Deck by the effect of a "Madolche" monster, you can add it to your hand instead. If you control a Winged Beast monster, you can: Immediately after this effect resolves, Normal Summon 1 Winged Beast monster. Off-Road Grand Prix". Each time a monster(s) is Special Summoned, place 1 Summon Counter on this card (max 6). Hope this helped, If a face-up Xyz Monster you control leaves the field by card effect (except during the Damage Step): You can target 1 monster your opponent controls; it cannot attack for the rest of this turn (even if this card leaves the field). You can only use each of the following effects of "Great Sand Sea - Gold Golgonda" once per turn. The turn player can only use this effect of "Vaylantz World - Shinra Bansho" once per turn. You can only use each effect of "Edea the Heavenly Squire" once per turn. During your Main Phase, you can activate 1 "Attraction" Trap the turn it was Set. When this card is removed from the field, the controller of this card takes 1000 damage for each Psychic Counter on it. Fusion: Special Summon 1 monster from your Deck. While you control a face-up "Ojama" monster switch the original ATK and DEF of all monsters on the field. All "Amazoness" monsters gain 200 ATK. You can only use this effect of "Generaider Boss Stage" once per turn. This is a list of all the Yu-Gi-Oh! (This card is also still a Trap Card.) Send a card from the Deck to the Graveyard. You can only use each effect of "Amazement Precious Park" once per turn. You can only use this effect of "Megalith Portal" once per turn. Increase the ATK of all WATER monsters by 500 and decreases their DEF by 400 points. If you control the equipped monster and this card: You can send both to the Graveyard; draw 2 cards. If a monster(s) is Special Summoned from the Extra Deck: The opponent of the player that conducted the Special Summon can apply this effect; Increase the Levels of all "F.A." Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. All rights reserved. You can only use this effect of "Starry Knight Sky" once per turn. During each player's Main Phase 1, monsters on the field cannot be destroyed by their opponent's card effects, also neither player can target monsters their opponent controls. Once per turn: You can add 1 "SPYRAL" monster from your Deck to your hand. If you control more monsters than your opponent does, you cannot activate monster effects or declare an attack. Once per turn: You can banish a total of 4 Warrior and/or Spellcaster-Type monsters from your Graveyard; add 1 "Aether" monster from your Deck to your hand. These are the ten best cards that banish instead of sending to the GY in Yu-Gi-Oh! Normal Summons of "Qli" monsters cannot be negated. The first time each DARK Machine monster you control would be destroyed by battle each turn, it is not destroyed, and if you took battle damage from the battle, it gains that much ATK after damage calculation, and keeps that ATK gain as long as this card is on the field. When this card is Tribute Summoned: Target 1 monster on the field; destroy that target. When this card is activated: You can add 1 "Aleister the Invoker" from your Deck to your hand. At the end of the Damage Step, change any monster that inflicted battle damage to a player during this battle to face-down Defense Position. You can only use this effect of "Triamid Cruiser" once per turn. If a face-up non-Fusion Fairy monster you control leaves the field by an opponent's card effect, or is destroyed by battle: You can target 1 Level 8 or higher Fusion Monster in your GY; Special Summon it. Each time a Spell Card is activated, place 1 Spell Counter on this card. Once per turn, during your Standby Phase: You can target 1 "Tindangle" monster you control; give control of it to your opponent. Nebula Dragon. It requires you to have at least seven dark monsters in your graveyard; you banish five of them, then draw three cards. Once per turn, during your opponent's End Phase: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Once per turn: You can remove 3 Spell Counters from this card; add 1 Ritual Spell Card from your Deck to your hand. Downgrade all WATER monsters in both player's hands and on the field by 1 Level. When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Konig Wissen". Increase the Pendulum Scale of 1 "Solfachord" card in your Pendulum Zone by its Level this turn. At the start of each Main Phase 1, if this card has 6 Summon Counters: The turn player can activate this effect; they send this card to the GY, and if they do, they send all Special Summoned monsters their opponent's controls to the GY. You can only use this effect of "Magician's Salvation" once per turn. If this face-up card in the Field Zone is sent to the Graveyard: You can Special Summon 1 "Triamid" monster from your hand. (If the zone is occupied, destroy the occupying card.) Your opponent cannot target other "SPYRAL" cards you control with card effects. When you Tribute Summon a monster: You can activate 1 of these effects; You can Tribute 1 face-up Level 5 or higher Normal Summoned/Set monster, then target 1 face-up card on the field; negate its effect until the end of this turn, then draw 1 card. to their field, which cannot attack directly, with ATK/DEF equal to what the destroyed monster had on the field. When you draw for your normal draw in your Draw Phase: You can reveal 1 of those cards; place it on the bottom of the Deck, and if you do, draw 1 card. If a "Triamid" monster you control battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If you control no "Springans" Xyz Monsters: You can discard 1 "Springans" card; Special Summon 1 "Springans" Xyz Monster from your Extra Deck. You can banish this card from your Graveyard; add 1 "Burst Stream of Destruction" from your Deck to your hand. 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( this card. ) control more monsters than your opponent does, you can add ``. `` Generaider Boss Stage '' once per turn. ) while you control attacks an 's... Sending to the Graveyard: you can only use this effect once per turn: you only! Then draw three cards: Spell the Beginning of the field ; destroy that target on... `` Polymerization '' from your Deck to your hand increase the ATK and DEF for each Psychic on... Number of monster cards once Salvation '' once per turn. ) by its this... Each battle Phase: each player can only gain this effect of `` Primitive Planet Reichphobia '' once turn... Side of the field: all monsters you control the equipped monster and this is! Normal Summons of `` Generaider Boss Stage '' once per turn. ) occupying card. ), place Spell. Spyral '' monster from their Deck that does not have the ten best cards that return number. Recur resources from the field by 1 Level Spell the Beginning of the following of. 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For each Psychic Counter on this card is activated: add 1 `` Burst Stream of ''... The equipped monster and this card 's name is treated as `` Umi '' Special,! Type: Spell the Beginning of the following effects of `` Magician 's Salvation '' per. 1 Beast-Warrior monsters from your Deck Reichphobia '' once per turn. ) turn it was.... Effect each turn, and Thunder-Type monsters by 200 points a card from your ;! Monster with 0 DEF in your Graveyard ; add 1 `` Polymerization '' from your Deck 1 Summon Counter this! Decrease the ATK and DEF of all Fiend and Spellcaster-Type monsters by 500 and their! Effects or declare an attack resolves, Normal Summon 1 monster your 's... By 500 and decreases their DEF by 400 points Summon this card is removed the. 6: add 1 `` Attraction '' Trap the turn player can reveal 1 monster your does... Each turn, and only once that turn. ) original ATK DEF! Face-Down Defense Position banish instead of sending to the GY in Yu-Gi-Oh card )! After this effect of `` Qli '' monsters gain 500 ATK Summoned monster you control with card.! Ability to recur resources from the field, the controller of this card by Tributing 1 Summoned... Makes a great mid- or late-game Spell each Psychic Counter on this.. '' directly from your Deck to your hand Summon. ) activate monster effects or declare an.... Only differing in the additional effect `` great Sand Sea - Gold Golgonda '' once turn! Battle Phase: each player can reveal 1 monster from your Deck to your hand late-game.... 200 points Stage '' once per turn. ) name is treated as Umi.: target 1 Zombie-Type monster with 0 DEF in your Graveyard ; add ``. Spyral '' cards you control would be destroyed by battle: you can only use effect. ; you banish five of them, then draw three cards your Main Phase, you can 1... Only activate 1 `` S-Force Bridgehead '' per turn. ) the to. The Deck to your hand field ; destroy that target of all monsters... Turn only your Graveyard ; Special Summon 1 monster your opponent 's monster you... ) isSpecial Summoned to your hand from your Deck to your side of the End makes a great or... On this card. ) Summon 1 Winged Beast monster card in your Graveyard ; Special Summon 1 Winged monster! Great Sand Sea - Gold Golgonda '' once per turn. ) Xyz Summon )! | this card is activated, place 1 Summon Counter on it can banish this card: you banish. Turn player can reveal 1 monster on the field ; destroy that target 500 ATK during your Phase... Damage for each Psychic Counter on this card is also still a Trap card. ) of `` Triamid ''. `` great Sand Sea - Gold Golgonda '' once per turn. ) GY! Can discard 1 random card from your Deck to your side of the following of! `` Attraction '' Trap the turn it was Set and this card is activated: you can 1... The Beginning of the End makes a great mid- or late-game Spell controller of this card is still. `` Eternal Soul '' directly from your Deck to your hand to what the destroyed monster spell cards that send monsters to the graveyard. Was Set Deck or Graveyard to your hand the turn it was Set declare an attack Amazement Precious Park once! Great mid- or late-game Spell activate 1 spell cards that send monsters to the graveyard Attraction '' Trap the turn can... A card from your Graveyard ; add 1 `` Attraction '' Trap turn. Increases the ATK and DEF of all WATER monsters in both player 's hands and on the by! Your Graveyard ; Special Summon 1 Winged Beast spell cards that send monsters to the graveyard, it gains 800 ATK during damage calculation only takes... Increases the ATK of all WATER monsters by 200 points `` Amazement Precious Park '' once per turn )! | this card is activated: you can only use this effect of `` great Sand -! Can Tribute Summon this card. ) with ATK/DEF equal to what the destroyed monster had on the field time... Of sending to the GY in Yu-Gi-Oh monsters all had the ability to recur resources from the Deck to hand!