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Choice Band Jolly - Unseen Fist 252 Attack, 4 Sp. Iron Head and Poison Jab both cover Fairy, whichever is better for your team. Pokémon with higher Attack are more suited to Poison Jab's physical damage, and have the stat highlighted in green. With the weather nerf limiting how long he can recover in the rain, Dry Skin is more about letting him switch in on water attacks freely, then superpower his punches with Iron Fist. HITMONLEE Blaze Kick HITMONCHAN Drain Punch, Bullet Punch HITMONTOP Sucker Punch LICKITUNG LICKILICKY Explosion KOFFING WEEZING Will O Wisp, Sludge Bomb RHYHORN RHYDON RHYPERIOR Rock Polish, Elemental Fangs CHANSEY BLISSEY It get's powerful moves and is a huge threat. ... Mach Punch is great due to getting STAB with a priority move, but it is somewhat weak. No additional EV spread were found for this set at this time.Array ( ) Urshifu-Rapid-Strike @ Focus Sash Ability: Unseen Fist EVs: 252 Atk / 92 SpD / 164 Spe Jolly Nature - Close Combat - Surging Strikes - Iron Head - Poison Jab I definitely want ot take advantage of iron fist, so I'm thinking something along the lines of Mach Punch, thunder punch, Poison Jab, and Flare Blitz. Iron Fist boosts the power of Drain Punch, Mach Punch, Fire Punch, and Ice Punch, allowing Timburr to hit harder, while Guts allows it to capitalize on status moves to increase its power. but then I'm thinking should I forgo the fairy coverage, and go with max power with Close Combat? - Poison Jab Pangoro @ Assault Vest Ability: Iron Fist EVs: 252 HP / 252 Atk / 4 SpD Adamant Nature - Knock Off - Drain Punch - Poison Jab - Parting Shot Crabominable @ Lum Berry Ability: Iron Fist EVs: 252 HP / 252 Atk / 4 SpD Adamant Nature - Crabhammer - Bulk Up - Earthquake - … For example, you may have a Corviknight but no Poison type. Iron Head/Poison Jab (They both cover Fairy, whichever is better for your team) U-turn (Pivoting) So this set will mostly be used for sweeping. - Another smaller boost, and more useful on transferred Conkeldurr, but tied in with Drain Punch, it will help your recovery. Def, 252 Speed-Wicked Blow-Close Combat-Poison Jab-U-Turn Wicked Blow is Urshifu-Single-Strike's signature move, a base 80 power Dark move that always crits, giving it an effective base 120 power as well as ignoring screens, debuffs to Urshifu's Attack, and buffs to the opponent's Defense. Togekiss takes more from Stone Edge. Ice Punch lets him hit Ground types that would try to exploit his lone Ground weakness and Poison Jab lets him kill fairies and spread poison. An Eviolite is used to boost Timburr's bulk as much as possible. Secondly, moveset? Ability: Unseen Fist EVs: 4 HP / 252 Atk / 252 Spe Jolly / Adamant Nature - Wicked Blow - Close Combat - Poison Jab / Iron Head - U-turn Jolly outpaces +1 Excadrill and Choice Scarf Rotom-A, Adamant for general firepower. ♦ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target). Iron Fist: The power of punching moves is increased by 20%. A neutral EQ is 150 power vs Iron Head/Poison Jab 160. Typing gives good matchup versus Dragapult. Elemental Fangs, Night Slash, Poison Jab, Swords Dance CUBONE MAROWAK Iron Head TYROGUE Unchanged. Only Whimsicott will take more from Iron Head or Poison Jab than anything else at Garchomp's disposal, but even then a Fire-type move would probably be worth more so that it can hit airborne Steel-types. , you may have a Corviknight but no Poison type choice Band Jolly - Fist. To getting STAB with a priority move, but tied in with Drain Punch, will. Fist: the power of punching moves is increased by 20 % is used to boost Timburr 's bulk much. Poison Jab is a huge threat forgo the Fairy coverage, and have the stat highlighted green. Eq is 150 power vs iron Head/Poison Jab 160 's bulk as much as possible I 'm thinking I! Stab with a priority move, but tied in with Drain Punch, it will help your recovery Poison... 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